EcoQuest gives students a game they love and gives you the evidence you need: lesson completion, quiz scores, reflections, verified real-world action, and class-wide impact.
6
curriculum units
100%
actions need evidence
1
dashboard for the whole class
Six units โ Forests, Plastic, Energy, Food, Transport, Climate โ each a structured lesson paired with a real quest and a measurable skill.
See lesson completion, average quiz scores, student reflections, and who needs help with which unit โ not just XP.
Bigger quests require photo evidence and teacher approval. Tiered verification keeps it trustworthy.
Publish local challenges โ 'clean the school garden', 'reusable bottle week' โ straight to your students' boards.
9A vs 9B, House vs House โ and a class only scores on teacher-approved evidence, so competition stays honest.
Students earn shareable certificates โ Plastic Beginner, Energy Saver, Climate Scholar โ from completed lesson sets.
Create your free teacher account and open the Teacher Portal โ a space separate from the student game.
Publish your own school quests and class challenges, or use the ready-made curriculum out of the box.
Students complete lessons, take quizzes, do real quests and submit photo + reflection evidence.
Approve evidence, watch the class COโ and skills grow, and spot who needs support โ all in one dashboard.
Self-report for small daily habits; photo evidence for bigger quests; teacher approval for the most significant actions. Reflections make student thinking visible, and the data stays inside your class.
Free to start. No setup headaches. Real impact your students can see.
Create a teacher account โ