Our mission

Turn climate worry into climate action — through play.

EcoQuest is a gamified eco-learning platform for teens, classrooms and communities. Students choose a companion, learn how the planet really works, complete real-world quests, submit evidence, and watch a shared world come back to life. It's built to change attitudes, not just nudge habits.

Sprout — Forest SpiritA bashful seedling-spirit who hums when you plant things. Sprout's leafy crown unfurls a little more with every quest you finish.

Why we built it

Eco apps are boring

Most sustainability tools are checklists and guilt. Students disengage, and behaviour change doesn't stick.

Knowing ≠ doing

Climate lessons rarely connect to real action. EcoQuest links every concept to a quest students actually do.

Schools lack measurement

Teachers want eco-engagement they can track. Without evidence and reflection, it's just clicking a button.

One connected loop

Everything links together — that's what makes it a learning platform, not a pile of features.

1

Learn

a structured 3-min lesson

2

Quiz

check real understanding

3

Quest

a real-world action

4

Prove

photo + reflection

5

Verify

teacher approves

6

Heal

the world recovers

…and the class goal rises, the world heals a little more, and the student earns a badge. Then it begins again.

Students (13–28)

Who care about the planet but find traditional eco apps dull. EcoQuest builds an identity-level bond with a world worth saving.

Schools & teachers

A curriculum-aligned tool with real evidence of learning — quiz scores, reflections, verified quests and class challenges.

Communities

Neighbourhoods, clubs and organisations running eco challenges with a shared, visible, collective impact.

Ready to start healing the world?

Free to play. Two minutes to begin. One small action to make a difference.

Create your free account →